The Maze Working title
Walk it. Take the pot before it takes you.
A first-person horror game with a live cash-out. While you walk the corridor, your winnings climb on screen. Take them whenever you like. If the thing in the dark reaches you first, you get nothing.
How it plays
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01
Pick a door
Three doors in every chamber. They look different, and each is exactly the same gamble.
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02
Take it while you walk
Each corridor lasts four seconds, and the cash-out climbs the whole way. Take it at any moment. Wait too long and the scare gets there first.
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03
See the whole maze
When the round ends, every door of every chamber is shown: the route you walked, and the way out if there was one.
- RTP
- 96.00%The same whatever the player does: cash out early, ride to the exit, or anything between.
- Max win
- 10×Six chambers to the exit. 100× and 1,000× variants run on the same engine.
- Round
- 4 secPer corridor. A typical round is about three corridors.
- First load
- 160 KBNo third-party requests. Runs in phone and desktop browsers.
Fair, and anyone can check
- Every door is fixed before the first step. The server publishes a hash of its seed when the round opens.
- When the round ends, the server reveals the seed and the whole maze, including the doors nobody opened. Anyone can recompute it.
- A cash-out in the corridor is timed by the server's own clock, so a modified client can't read ahead and bail just in time.
- Every strategy returns the same 96%, checked over 10 million simulated rounds each, and computed exactly for the reference strategy.
- Built to be certified: its own game server, a maths engine with no I/O, and an append-only audit log.
Burd Studio
We make casino games where the maths is the product. The Maze is our first. It's playable end to end on its own game server, built to be certified, and we're looking for a distribution partner.
Operators and publishers: we'll send the demo, the PAR sheet and the maths.
hello@burdstudio.com